This was the final group project of the Digital Bros Game Academy course. With the Exception of the 3D Assets, The game was developed entirely in Unreal Engine 5 and entirely with blueprints.
From the GDD:
"Trauma is a 3D Single Player First Person Survival-Horror game, set inside the memories of Brian, a person that after a terrible accident falls into a coma.
In this deep coma, the player will need to retrace Brian’s memories, uncovering his fears and most importantly his hidden traumas. These traumas will be represented as monsters that will try to overcome Brian’s mind, hunting him down in otherworldly ways.
Trauma's goal is to immerse the player in a dangerous world, where exploration is essential to survive, with realistic graphics and a decadent and dark mood. The game mixes survival and horror genres elements, thanks to the maintenance of parameters and gathering useful resources to survive into the game and creepy elements like the environment and the enemies, targeting dedicated survival horror fans ranging from 18 to 30 years old."
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